Thanks
for downloading this map
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Map: Attack
the CCA, again
Version: 1.0
Release Date: 22 January 2002
Author: David H. Ransom
E-Mail: davidhenryransom@yahoo.co.uk
UIN: What
?
URL: william_ransom.tripod.com/mypersonalsite/Never/DHR.Html
Moon: Europa
Size: 2560x2560
Players: 1
Type: Single player/Instant
action
DESCRIPTION: Your platoon has landed on Europa to couterattack
where
the Red, White, and Blue Cats were wiped out. The Red, White,
and Blue
Cats were an elite force with a custom factory that built Grizzlies
with 5 paintballs, Thunderbolts with 2 sandbags, Sasquatches with
1
shadower, et cetera. These CCA guys must be tough ! Defend your
recycler and destroy any CCA units. You probably will find some
without much difficulty.
Tip: -
Don't die, that would result in it being a little
harder to complete the mission.
Tip: -
Don't just build a Factory and order it to 'go to
geyser' right off. I think you'll be able to figure out why
if you
go exploring.
Tip: -
This is an Inst4XMsn and the cliffs should prevent
the CCA from running off the map. If you haven't won, there's
probably something left you can shoot.
Tip: -
Use the APC to defend your base by ordering it to
attack approaching units, unless it gets blown up right off.
Installation Instructions
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Before you begin exit Battlezone if it is running.
1) All the files in the zip file need to be unzipped into your
BattleZone\addon subdirectory.
2) Do not modify any of the files in any way! If you change the
files with a program that works for changing these kinds of files
(I can get you a really slow one if you want.), the map will
probably still work, if you know what you are doing. Usrmsnda.trn
can be changed with notepad. This should do no harm. Usrmsnda.odf
can be changed with notepad, but really shouldn't be.
Usrmsnda.otf can be harmlessly changed with notepad. This is the
text you see when you press O. My brother William got abftowe.odf
and abftowe.inf off the internet. Unless you created them, or
have a newer version from who did, leave them as they are.
Sbgump.odf and Sbgump.inf are my creation. Please don't change
them unless I make a new version. Usrmsnda.aip might be changed
with notepad. If this succeeds, the computer will build something
else, making the mission easier. The bitmaps can be changed with
Paint or the HTML Image Editor or the like. Changing usrmsnda.hgt
results in tall spiky hills and deep pointy holes that make the
map totally useless. Changing usrmsnda.bzn can replace the
starting units, and can prevent bzone from using the .aip file.
LEGALITY
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THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. THIS MAP
AND ANYTHING MADE BY THE TERRAIN EDITOR IS LEGAL PROPERTY OF
ACTIVISION AND MAY NOT BE USED FOR COMMERCIAL PURPOSES. PLEASE
READ THE LICENSE AGREEMENT INCLUDED IN THIS ZIP ARCHIVE FOR
MORE INFORMATION CONCERNING LEGALITY. YOU CAN USE IDEAS THAT
WERE USED IN THE MAP, OR EVEN MAKE A DUPLICATE OF IT. ALSO, DO
NOT MODIFY THE ZIP ARCHIVE! THE AUTHOR INTENDS THE FILES TO
REMAIN TOGETHER AS A COMPLETE UNIT. THIS MAP MAY NOT BE
INCLUDED IN ANY COMMERCIAL PRODUCT WITHOUT THE KNOWLEDGE AND
PERMISSION OF THE AUTHOR AND ACTIVISION!!!
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